• Medigun beam particle effect stopped working all of the sudden
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So I was working on something using the particle effect "medicgun_beam_blue" and at first it was working. The code I am using is this: [CODE] PrecacheParticleSystem("medicgun_beam_blue") local pl = LocalPlayer() local tr = pl:GetEyeTraceNoCursor() --Control Points local CPoint0 = { ["entity"] = pl, ["attachtype"] = PATTACH_ABSORIGIN_FOLLOW, } local CPoint1 = { ["entity"] = tr.Entity, ["attachtype"] = PATTACH_ABSORIGIN_FOLLOW, } --Create the particle effect! pl:CreateParticleEffect("medicgun_beam_blue",{CPoint0,CPoint1}) [/CODE] Now all of the sudden its telling me that this is an unknown particle effect when I try to precache or create it. I've tried validating tf2 files but that did nothing.
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