• GTA Thirdperson
    1 replies, posted
I was wondering if it is possible to make a thirdperson script that acts like thirdperson does in for example GTA V where instead of you drawing a new crosshair at the Hit Position of your players ViewAngles the player would aim at the center of the screen and the camera would be static. I know I could use gui.ScreenToVector but so far Im not really sure how I could use it to my advantage as its clientside.
You can use Vector:ToScreen() to convert a world position to a screen position. To actually get you'r camera thirdperson look at CalcView.
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