• Entity wont spawn
    1 replies, posted
I have a bank addon and I can spawn the bank npc in with commands but the lua code wont spawn it in here is the code. the map is rp_evocity_v2d part that spawns the entity in [CODE]hook.Add("Initialize", "bankandrobbingspawns", function() print("Bank Attempted to spawn!") local ent = ents.Create("bank_npc") -- This creates our zombie entity ent:SetPos(Vector(-6602.371094, -7730.229492, 72.031250)) ent:Spawn() end)[/CODE] Here is the entities code [CODE]AddCSLuaFile("cl_init.lua") AddCSLuaFile("shared.lua") include("shared.lua") util.AddNetworkString("startbank") function ENT:Initialize() self:SetModel("models/Characters/hostage_04.mdl") self:SetSequence(self:LookupSequence("LineIdle03")) self:SetPlaybackRate( 1 ) self:SetCollisionGroup(COLLISION_GROUP_NONE) self:SetSolid(SOLID_VPHYSICS) self:SetUseType(SIMPLE_USE) local phys = self:GetPhysicsObject() if phys:IsValid() then phys:EnableMotion(false) --phys:Wake() end end function ENT:Use(activator, caller) net.Start("startbank") net.Send(caller) end [/CODE] Can anyone help?
change [lua]hook.Add("Initialize", "bankandrobbingspawns", function()[/lua] to [lua]hook.Add("InitPostEntity", "bankandrobbingspawns", function()[/lua]
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