How do I make a entity with another entity/prop welded to it like so:
1. use the ENT:StartTouch function
2. When they touch remove both entities
3. spawn a new entity like a stove but not a ordinary stove instead one with a pot on it
or something like this
1. make a simple gun swep
2. attatch a red jar on the side to make it look like a custom model
Please help
You can use Clavus' SCK for the second one, for the first I have no idea what you mean.
Like methrp where when you buy a stove and a ingredient when you put them together the ingredient attaches to the stove.