• EntityFireBullets Callback
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Hi I'm trying to overwrite the callback function for EntityFireBullets hook ( [url]http://wiki.garrysmod.com/page/GM/EntityFireBullets[/url] ) Here's what I'm trying: [CODE] function GM:EntityFireBullets( ent, data ) PrintTable( data ) data.Callback = function( ply, tr, dmg ) ply:Kill() print( "WOAH" ) end end [/CODE] However when I shoot it neither kills nor prints WOAH, what am I doing wrong? Thanks. [editline]26th July 2014[/editline] I wasn't reading the wiki properly "return true to apply changes" thanks guys.
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