• players switching back to normal player model
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I have looked it up and you have to either delete line 271 in player_ext.lua or comment it out. Every time I do this, then nobody in the server spawns or if they do spawn, nobody has hands and can't scroll through their weapons. Any idea how I could fix this or what could be causing the problem? [editline]30th July 2014[/editline] Fixed! I don't know if my lines were off or something but this is what I kept doing: --function plymeta:SpawnForRound(dead_only) hook.Call("PlayerSetModel", GAMEMODE, self) hook.Call("TTTPlayerSetColor", GAMEMODE, self) and this is the way that I got to work, function plymeta:SpawnForRound(dead_only) --hook.Call("PlayerSetModel", GAMEMODE, self) hook.Call("TTTPlayerSetColor", GAMEMODE, self)
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