Looking for some help with one of my server when i hit around 55-60 people server starts to lag
Server is already using a -16 tickrate
Hosting with NFO Servers
Some of my Config
fps_max 0
sv_maxrate 0
sv_minrate 100000
sv_maxupdaterate 99
sv_maxcmdrate 99
sv_timeout 120
sv_allowupload 0
sv_allowdownload 1
sv_parallel_packentities 0
sv_parallel_sendsnapshot 0
net_queued_packet_thread 1
net_splitpacket_maxrate 100000
In net_graph 1 Lerp is at a constant yellow and players start skipping and it can be very annoying server is using around 40-50 ADDONS nothing to big all around 10-15MB ive seen servers run better with the amount of addons i have.
Is there any extra command or something to help this? thanks for your time.
-game garrysmod +maxplayers 70 -debug -console -nocrashdialog -norestart +host_timer_spin_ms 0 +r_hunkalloclightmaps 0 -tickrate 16
What should they be lower too the cmd/update?
People said running a higher tickrate such as 33 is worse for a server?
Tickrate directly correlates with framerate, but also maxes out CPU power too...too low of tickrate will make your server appear laggy
if i put it too a 33tickrate what should my
sv_maxupdaterate
sv_maxcmdrate
be at?
Alright i set my server to those configs and tickrate hopefully the lag will not be as bad as it was
if anyone has more suggestions on the a config for server with 60+ players please let me know
You could try oub's addon that checks what exactly is taking up the most resources on your server.