Hello everyone,
I'm new here and I would ask for a little help on Cider ( I know it's full of bugs but I've solved them almost completely).
So, I've solved many Lua errors until 2 other errors came up:
Couldn't include file 'includes\modules\netx.lua' (File not found) (<nowhere>)
Couldn't include file 'includes\modules\glon.lua' (File not found) (<nowhere>)
I actually have created a glon.lua, but it doesn't find any.
But in the gamemode's lua I cannot find any "include glon.lua or netx.lua". Can you help me?
"Do not post huge scripts and expect people to fix them. If you wrote the script then you should know why it doesn't work. If you're editing someone's script and can't get it to work then don't! Learn how to code!"
I'm not asking to fix the script. I didn't even make it.
I'm only asking why I get this error in the console having the script in the lua/includes/modules folder:
Couldn't include file 'includes\modules\netx.lua' (File not found) (<nowhere>)
Couldn't include file 'includes\modules\glon.lua' (File not found) (<nowhere>)
Where did you place it?
I've only found the glon.lua on Google and placed in lua/includes/modules, while I haven't found the netx.lua anywhere.
Try this one [url]https://dl.dropboxusercontent.com/u/30521593/glon.lua[/url]
It should work. Yours looks like it may be an old ish one.
[QUOTE=Prophet197;41374264]Hello everyone,
I'm new here and I would ask for a little help on Cider ( I know it's full of bugs but I've solved them almost completely).
So, I've solved many Lua errors until 2 other errors came up:
Couldn't include file 'includes\modules\netx.lua' (File not found) (<nowhere>)
Couldn't include file 'includes\modules\glon.lua' (File not found) (<nowhere>)
I actually have created a glon.lua, which is the following one:
[CODE]-Big ass Snip-[/CODE]
But in the gamemode's lua I cannot find any "include glon.lua or netx.lua". Can you help me?[/QUOTE]
You expect us to read ALL of that? If the file's missing then replace them with a new one. Make sure the path's right, if they're clientside then in cl_init.lua include them and and use AddCSLuaFile(*path*) in init.lua.
You can download GLON on the workshop, unpack the .gma and use that one.
Thanks for the help.
I've solved the glon.lua issue, but now I get kicked for too many Lua errors because of the missing netx.lua.
Now I try to search 1 up.
EDIT: Probably bugged, I copied the net.lua and renamed it as netx.lua and now everything works fine. I only have to setup the MySQL.
Thanks again.
EDIT 2: I have a MySQL database and allowed the server's IP for remote connection, setted it up in the init.lua, but I get this error in server's console:
[ERROR] gamemodes/cider/gamemode/init.lua:67: bad argument #1 to 'initialize' (string expected, got nil)
Bump
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