• SWEP makeing
    2 replies, posted
Hello I am makeing a custom swep for a friends TTT server and I ran into a confuseing bit of code I do not understand what it does to a gun or how it effects it. I am trying to make a Cross bow in TTT here is my code (so far) [code] if SERVER then AddCSLuaFile( "shared.lua" ) end if CLIENT then SWEP.PrintName = "crossbow" SWEP.Slot = 6 SWEP.ViewModelFOV = 72 SWEP.ViewModelFlip = true end SWEP.Base = "ttt_base" SWEP.HoldType = "ar2" SWEP.Primary.Delay = 3 SWEP.Primary.Recoil = 0.1 SWEP.Primary.Automatic = false SWEP.Primary.Damage = 200 SWEP.Primary.Cone = [/code] what is SWEP.Primary.Cone what does it do to the weapon?
[QUOTE=Trooper;41402956]Hello I am makeing a custom swep for a friends TTT server and I ran into a confuseing bit of code I do not understand what it does to a gun or how it effects it. I am trying to make a Cross bow in TTT here is my code (so far) [code] if SERVER then AddCSLuaFile( "shared.lua" ) end if CLIENT then SWEP.PrintName = "crossbow" SWEP.Slot = 6 SWEP.ViewModelFOV = 72 SWEP.ViewModelFlip = true end SWEP.Base = "ttt_base" SWEP.HoldType = "ar2" SWEP.Primary.Delay = 3 SWEP.Primary.Recoil = 0.1 SWEP.Primary.Automatic = false SWEP.Primary.Damage = 200 SWEP.Primary.Cone = [/code] what is SWEP.Primary.Cone what does it do to the weapon?[/QUOTE] It is basically the area where the bullets start in. I think increasing the cone size makes bullets have a larger spread.
[QUOTE=Bitl;41403018]It is basically the area where the bullets start in. I think increasing the cone size makes bullets have a larger spread.[/QUOTE] Pretty much this, you'd want to keep it low for a crossbow.
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