• Displaying weapon with damagelogs
    2 replies, posted
I want to make an Damage Log menu display the weapon used to kill/damage. Here is the code and I'm not sure if I've done it right: Get Weapon: [CODE]function Damagelog:WeaponFromDmg(dmg) local inf = dmg:GetInflictor() local wep = nil if IsValid(inf) then if inf:IsWeapon() or inf.Projectile then wep = inf[/CODE] Display Weapon [CODE]str_damage = "%killer[%killrole] dealt %dmg damage to %victim[%vicrole] using"..wep.."."[/CODE]
You haven't explained your problem?
I wanted to make sure that I did it right.
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