[url]http://img689.imageshack.us/img689/554/oj8.png[/url]
I keep getting this error whenever I join my server, I would deeply appreciate it if someone would help me. I was not attempting to make a job using the zombie model, and my custom jobs
used to be above the //ADD CUSTOM TEAMS UNDER THIS LINE: line in the shared.lua (line 190), but I moved them below it.
When I use the sv_kickerrornum 0 command it disables DarkRP for me, but I can still connect to it.
This happens because of some error in your cl_init. Give us more of the console.
Post us the cl_init and more of the console and we may be able to think of something.
This is my ENTIRE cl_init.lua
GM.Version = "2.4.3"
GM.Name = "DarkRP"
GM.Author = "By Rickster, Updated: Pcwizdan, Sibre, philxyz, [GNC] Matt, Chrome Bolt, FPtje Falco, Eusion, Drakehawke"
DeriveGamemode("sandbox")
util.PrecacheSound("earthquake.mp3")
/*---------------------------------------------------------------------------
Names
---------------------------------------------------------------------------*/
-- Make sure the client sees the RP name where they expect to see the name
local pmeta = FindMetaTable("Player")
pmeta.SteamName = pmeta.SteamName or pmeta.Name
function pmeta:Name()
return GAMEMODE.Config.allowrpnames and self.DarkRPVars and self:getDarkRPVar("rpname")
or self:SteamName()
end
pmeta.GetName = pmeta.Name
pmeta.Nick = pmeta.Name
-- End
function GM:DrawDeathNotice(x, y)
if not GAMEMODE.Config.showdeaths then return end
self.BaseClass:DrawDeathNotice(x, y)
end
local function DisplayNotify(msg)
local txt = msg:ReadString()
GAMEMODE:AddNotify(txt, msg:ReadShort(), msg:ReadLong())
surface.PlaySound("buttons/lightswitch2.wav")
-- Log to client console
print(txt)
end
usermessage.Hook("_Notify", DisplayNotify)
local function LoadModules()
local root = GM.FolderName.."/gamemode/modules/"
local _, folders = file.Find(root.."*", "LUA")
for _, folder in SortedPairs(folders, true) do
if GM.Config.DisabledModules[folder] then continue end
for _, File in SortedPairs(file.Find(root .. folder .."/sh_*.lua", "LUA"), true) do
if File == "sh_interface.lua" then continue end
include(root.. folder .. "/" ..File)
end
for _, File in SortedPairs(file.Find(root .. folder .."/cl_*.lua", "LUA"), true) do
if File == "cl_interface.lua" then continue end
include(root.. folder .. "/" ..File)
end
end
end
GM.Config = {} -- config table
include("config.lua")
include("sh_interfaceloader.lua")
include("client/help.lua")
include("client/cl_chatlisteners.lua")
include("client/DRPDermaSkin.lua")
include("client/helpvgui.lua")
include("client/hud.lua")
include("client/showteamtabs.lua")
include("client/vgui.lua")
include("shared/player_class.lua")
include("shared/animations.lua")
include("shared/commands.lua")
include("shared/entity.lua")
include("shared/MakeThings.lua")
include("shared/Workarounds.lua")
include("shared.lua")
include("addentities.lua")
include("ammotypes.lua")
include("fpp/sh_settings.lua")
include("fpp/client/FPP_Menu.lua")
include("fpp/client/FPP_HUD.lua")
include("fpp/client/FPP_Buddies.lua")
include("fpp/sh_CPPI.lua")
LoadModules()
DarkRP.finish()
surface.CreateFont("AckBarWriting", {
size = 20,
weight = 500,
antialias = true,
shadow = false,
font = "akbar"})
-- Copy from FESP(made by FPtje Falco)
-- This is no stealing since I made FESP myself.
local vector = FindMetaTable("Vector")
function vector:RPIsInSight(v, ply)
ply = ply or LocalPlayer()
local trace = {}
trace.start = ply:EyePos()
trace.endpos = self
trace.filter = v
trace.mask = -1
local TheTrace = util.TraceLine(trace)
if TheTrace.Hit then
return false, TheTrace.HitPos
else
return true, TheTrace.HitPos
end
end
function GM:HUDShouldDraw(name)
if name == "CHudHealth" or
name == "CHudBattery" or
name == "CHudSuitPower" or
(HelpToggled and name == "CHudChat") then
return false
else
return true
end
end
function GM:HUDDrawTargetID()
return false
end
function GM:FindPlayer(info)
if not info or info == "" then return nil end
local pls = player.GetAll()
for k = 1, #pls do -- Proven to be faster than pairs loop.
local v = pls[k]
if tonumber(info) == v:UserID() then
return v
end
if info == v:SteamID() then
return v
end
if string.find(string.lower(v:SteamName()), string.lower(tostring(info)), 1, true) ~= nil then
return v
end
if string.find(string.lower(v:Name()), string.lower(tostring(info)), 1, true) ~= nil then
return v
end
end
return nil
end
local GUIToggled = false
local HelpToggled = false
local HelpVGUI
function GM:ShowHelp()
if not HelpVGUI then
HelpVGUI = vgui.Create("HelpVGUI")
end
HelpToggled = not HelpToggled
HelpVGUI.HelpX = HelpVGUI.StartHelpX
HelpVGUI:FillHelpInfo()
HelpVGUI:SetVisible(HelpToggled)
gui.EnableScreenClicker(HelpToggled)
end
local mouseX, mouseY = ScrW() / 2, ScrH() / 2
function GM:ShowSpare1()
GUIToggled = not GUIToggled
if GUIToggled then
gui.SetMousePos(mouseX, mouseY)
else
mouseX, mouseY = gui.MousePos()
end
gui.EnableScreenClicker(GUIToggled)
end
local function blackScreen(um)
local toggle = um:ReadBool()
if toggle then
local black = Color(0, 0, 0)
local w, h = ScrW(), ScrH()
hook.Add("HUDPaintBackground", "BlackScreen", function()
surface.SetDrawColor(black)
surface.DrawRect(0, 0, w, h)
end)
else
hook.Remove("HUDPaintBackground", "BlackScreen")
end
end
usermessage.Hook("blackScreen", blackScreen)
function GM:PlayerStartVoice(ply)
if ply == LocalPlayer() then
ply.DRPIsTalking = true
return -- Not the original rectangle for yourself! ugh!
end
self.BaseClass:PlayerStartVoice(ply)
end
function GM:PlayerEndVoice(ply)
if ply == LocalPlayer() then
ply.DRPIsTalking = false
return
end
self.BaseClass:PlayerEndVoice(ply)
end
function GM:OnPlayerChat()
end
local FKeyBinds = {
["gm_showhelp"] = "ShowHelp",
["gm_showteam"] = "ShowTeam",
["gm_showspare1"] = "ShowSpare1",
["gm_showspare2"] = "ShowSpare2"
}
function GM:PlayerBindPress(ply, bind, pressed)
self.BaseClass:PlayerBindPress(ply, bind, pressed)
if ply == LocalPlayer() and IsValid(ply:GetActiveWeapon()) and string.find(string.lower(bind), "attack2") and ply:GetActiveWeapon():GetClass() == "weapon_bugbait" then
LocalPlayer():ConCommand("_hobo_emitsound")
end
local bnd = string.match(string.lower(bind), "gm_[a-z]+[12]?")
if bnd and FKeyBinds[bnd] and GAMEMODE[FKeyBinds[bnd]] then
GAMEMODE[FKeyBinds[bnd]](GAMEMODE)
end
return
end
local function AddToChat(msg)
local col1 = Color(msg:ReadShort(), msg:ReadShort(), msg:ReadShort())
local prefixText = msg:ReadString()
local ply = msg:ReadEntity()
ply = IsValid(ply) and ply or LocalPlayer()
if prefixText == "" or not prefixText then
prefixText = ply:Nick()
prefixText = prefixText ~= "" and prefixText or ply:SteamName()
end
local col2 = Color(msg:ReadShort(), msg:ReadShort(), msg:ReadShort())
local text = msg:ReadString()
local shouldShow
if text and text ~= "" then
if IsValid(ply) then
shouldShow = hook.Call("OnPlayerChat", nil, ply, text, false, not ply:Alive(), prefixText, col1, col2)
end
if shouldShow ~= true then
chat.AddText(col1, prefixText, col2, ": "..text)
end
else
shouldShow = hook.Call("ChatText", nil, "0", prefixText, prefixText, "none")
if shouldShow ~= true then
chat.AddText(col1, prefixText)
end
end
chat.PlaySound()
end
usermessage.Hook("DarkRP_Chat", AddToChat)
local function GetAvailableVehicles()
print("Available vehicles for custom vehicles:")
for k,v in pairs(DarkRP.getAvailableVehicles()) do
print("\""..k.."\"")
end
end
concommand.Add("rp_getvehicles", GetAvailableVehicles)
local function AdminLog(um)
local colour = Color(um:ReadShort(), um:ReadShort(), um:ReadShort())
local text = um:ReadString() .. "\n"
MsgC(Color(255,0,0), "[DarkRP] ")
MsgC(colour, text)
end
usermessage.Hook("DRPLogMsg", AdminLog)
local function RetrieveDoorData(len)
local door = net.ReadEntity()
local doorData = net.ReadTable()
if not door or not door.IsValid or not IsValid(door) or not doorData then return end
if doorData.TeamOwn then
local tdata = {}
for k, v in pairs(string.Explode("\n", doorData.TeamOwn or "")) do
if v and v != "" then
tdata[tonumber(v)] = true
end
end
doorData.TeamOwn = tdata
else
doorData.TeamOwn = nil
end
door.DoorData = doorData
end
net.Receive("DarkRP_DoorData", RetrieveDoorData)
local function UpdateDoorData(um)
local door = um:ReadEntity()
bump
Do you have any custom addons?
I have CSS weapons (csgo)
Durgzmod
Fading door
Gemstone printers
Hit numbers
Keypad
Ulib
Ulx
Wire-extras-master
and wire master
Try uninstalling all the addons one by one and then later re adding them testing if any of them conflict with the DarkRP files.
Use CODE tags for gods sake.
[CODE]
theylookmuchbetter();[/CODE]
Use LUA tags for gods sake.
[LUA]theylookthesame();[/LUA]
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