How would I add fretta gamemodes to the vote gamemode list and the gamemodes maps?
fretta13 looks for unique fields in a gamemode's gamemodename.txt file. It looks for whether it is selectable, and if it is, it reads its name, label, description, author, and authorurl, it then looks for the fretta_maps table and optionally fretta_maps_disallow. A good example is extremefootballthrowdown's text file, which is below.
[code]
"extremefootballthrowdown"
{
"base" "fretta13"
"title" "Extreme Football Throwdown"
"menusystem" "1"
"maps" "^xft_|^eft_"
"workshopid" "104625632"
"selectable" "1"
"fretta_maps"
{
"1" "xft_"
"2" "eft"
}
"description" "The only football gamemode you will ever want to play."
"author_name" "William 'JetBoom' Moodhe"
"author_email" "williammoodhe@gmail.com"
"author_url" "http://www.noxiousnet.com"
}
[/code]
And put
[CODE]DeriveGamemode( "fretta13" )[/CODE]
inside the shared.lua of your gamemode.
Quite a few people have been asking very similar Fretta questions. You guys should try and mess around with the files yourself. You'll learn a lot more if you take a look through the files and figure things out for yourself. A lot more fun, too!
My DeriveGamemode is just fretta which is fretta13 but its called fretta. Would this make any difference? Also I though that the gamemode.txt was the one that made itself pick up in the gamemode changer I just wasn't sure what to put in gamemode.txt to make it pickup.
Thanks allot for the help, and I am really getting into Fretta. Its a good base and really has some advantages!
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