• Lua error.
    7 replies, posted
Hello i am trying to open a garys mod server and i keep getting an lua error..please help me The error [CODE][ERROR] gamemodes/rp/gamemode/sv_hooks.lua:107: attept to call field 'simple' (a nil value)[/CODE] Heres the sv_hooks.lua 100-110 lines [CODE]GAMEMODE.LastSaveYear = GAMEMODE.CurrentYear; GAMEMODE.LastSaveMonth = GAMEMODE.CurrentMonth; GAMEMODE.LastSaveDay = GAMEMODE.CurrentDay; //GAMEMODE.CurrentTemperature = (AVERAGE_TEMPERATURES[GAMEMODE.CurrentMonth][1] + AVERAGE_TEMPERATURES[GAMEMODE.CurrentMonth][2]) * .5; //SetGlobalInt("temp", GAMEMODE.CurrentTemperature); //Msg("Current in-game date: " .. GAMEMODE.CurrentMonth .. "/" .. GAMEMODE.CurrentDay .. "/" .. GAMEMODE.CurrentYear .. "\n"); GAMEMODE.CanSaveDate = true; Msg("Date saving authorized.\n"); end); SetGlobalInt("tv_status", 0); end function GM:InitPostEntity ( ) self.GatherInvalidNames(); timer.simple(1, GAMEMODE.PushNumPlayers); end function GM:PlayerInitialSpawn ( Player ) Player.PlayerItems = {} Player.StorageItems = {} Player:SetTeam(TEAM_CITIZEN) Player:ConCommand("playx_enabled 0") Player:ConCommand("cl_playerspraydisable 1") self.PushNumPlayers(); timer.Simple(5, GAMEMODE.SendJobInformation, Player) end[/CODE]
timer.Simple
[CODE] function GM:InitPostEntity ( ) self.GatherInvalidNames(); timer.Simple(1, GAMEMODE.PushNumPlayers); end [/CODE]
[QUOTE=Ivef;41875813][CODE] function GM:InitPostEntity ( ) self.GatherInvalidNames(); timer.Simple(1, GAMEMODE.PushNumPlayers); end [/CODE][/QUOTE] I know..but what i need to do to fix it ?
Replace "simple" with "Simple".
[QUOTE=Ivef;41876017]Replace "simple" with "Simple".[/QUOTE] Now i get [CODE]bad argument #2 to 'Simple'[/CODE]
[lua]timer.Simple(5, GAMEMODE.SendJobInformation, Player)[/lua] This syntax is obsolete. it's delay, function.
[QUOTE=vexx21322;41876164][lua]timer.Simple(5, GAMEMODE.SendJobInformation, Player)[/lua] This syntax is obsolete. it's delay, function.[/QUOTE] Thank you very much ! solved
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