So I've been trying to add in custom player models, but so far people just see a giant error sign for the model. I've put the resources in garrysmod/lua/autorun/server/resources.lua (Its a dedicated server, through FileZilla) Here's the code for the custom model I did for it :
--billy mays
resource.AddFile( "models/player/billymays.mdl" )
resource.AddFile( "models/player/billymays.dx80.vtx" )
resource.AddFile( "models/player/billymays.dx90.vtx" )
resource.AddFile( "models/player/billymays.phy" )
resource.AddFile( "models/player/billymays.sw.vtx" )
resource.AddFile( "models/player/billymays.vvd" )
resource.AddFile( "materials/models/player/Billy/arms.vmt" )
resource.AddFile( "materials/models/player/Billy/arms.vtf" )
resource.AddFile( "materials/models/player/Billy/citizen_sheet.vmt" )
resource.AddFile( "materials/models/player/Billy/citizen_sheet.vtf" )
resource.AddFile( "materials/models/player/Billy/ted_facemap.vmt" )
resource.AddFile( "materials/models/player/Billy/ted_facemap.vtf" )
resource.AddFile( "materials/models/BILLYMAYS/arms.vmt" )
resource.AddFile( "materials/models/BILLYMAYS/arms.vtf" )
resource.AddFile( "materials/models/BILLYMAYS/citizen_sheet.vmt" )
resource.AddFile( "materials/models/BILLYMAYS/citizen_sheet.vtf" )
resource.AddFile( "materials/models/BILLYMAYS/ted_facemap.vmt" )
resource.AddFile( "materials/models/BILLYMAYS/ted_facemap.vtf" )
Please help :(
Put this in lua/autorun/server:
[code]if SERVER then
resource.AddFile("models/player/billymays.mdl")
resource.AddFile("models/player/billymays.dx80.vtx")
resource.AddFile("models/player/billymays.dx90.vtx")
resource.AddFile("models/player/billymays.phy" )
resource.AddFile("models/player/billymays.sw.vtx")
resource.AddFile("models/player/billymays.vvd")
resource.AddFile("materials/models/player/Billy/arms.vmt")
resource.AddFile("materials/models/player/Billy/arms.vtf")
resource.AddFile("materials/models/player/Billy/citizen_sheet.vmt")
resource.AddFile("materials/models/player/Billy/citizen_sheet.vtf")
resource.AddFile("materials/models/player/Billy/ted_facemap.vmt")
resource.AddFile("materials/models/player/Billy/ted_facemap.vtf")
resource.AddFile("materials/models/BILLYMAYS/arms.vmt")
resource.AddFile("materials/models/BILLYMAYS/arms.vtf")
resource.AddFile("materials/models/BILLYMAYS/citizen_sheet.vmt")
resource.AddFile("materials/models/BILLYMAYS/citizen_sheet.vtf")
resource.AddFile("materials/models/BILLYMAYS/ted_facemap.vmt")
resource.AddFile("materials/models/BILLYMAYS/ted_facemap.vtf")
end[/code]
[QUOTE=Im_Drew;41865717]Put this in lua/autorun/server:
[code]if SERVER then
resource.AddFile("models/player/billymays.mdl")
resource.AddFile("models/player/billymays.dx80.vtx")
resource.AddFile("models/player/billymays.dx90.vtx")
resource.AddFile("models/player/billymays.phy" )
resource.AddFile("models/player/billymays.sw.vtx")
resource.AddFile("models/player/billymays.vvd")
resource.AddFile("materials/models/player/Billy/arms.vmt")
resource.AddFile("materials/models/player/Billy/arms.vtf")
resource.AddFile("materials/models/player/Billy/citizen_sheet.vmt")
resource.AddFile("materials/models/player/Billy/citizen_sheet.vtf")
resource.AddFile("materials/models/player/Billy/ted_facemap.vmt")
resource.AddFile("materials/models/player/Billy/ted_facemap.vtf")
resource.AddFile("materials/models/BILLYMAYS/arms.vmt")
resource.AddFile("materials/models/BILLYMAYS/arms.vtf")
resource.AddFile("materials/models/BILLYMAYS/citizen_sheet.vmt")
resource.AddFile("materials/models/BILLYMAYS/citizen_sheet.vtf")
resource.AddFile("materials/models/BILLYMAYS/ted_facemap.vmt")
resource.AddFile("materials/models/BILLYMAYS/ted_facemap.vtf")
end[/code][/QUOTE]It works :D thank you, but the thing is only some people are downloading it and some see errors for player model and some see it perfectly. Do you know the problem ?
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