Does anyone know how to overlap materials. Like if I have a model set to one skin, instead of changing the skin to something else, how do I just add a texture onto it. I am trying to do it this way because i need the overlapping texture to fade in. I thought of one way by doing "entitiy:setmaterial", but I do not think you can make stuff fade in that way. Also it limits me to only 8 textures rather then 32.
Does anyone know how to do this?
Just make a backup of the original ones and replace them.
Or copy all files, edit the materials and make it a "new" model.
Dont bother doing it with lua, you'll be waisting time.
:rock:
I just did not want to make people download a bunch of textures.
Can you be more specific about what effect you're trying to create? I don't know much about material manipulation, but a cheap method would be rendering two differently-textured copies of the model. You can use SetColor to change the alpha on each model to "fade" from visible to invisible and reverse.
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