• Share Variable (Server and Client)
    2 replies, posted
So i want to share a variable between Server and Client. On a Spawned Prop Hook [CODE]SetPropOwner(ent,ply)[/CODE] and on shared [CODE]function SetPropOwner(ent,ply) ent.PropOwner = ply end[/CODE] What would be the best way to return the same result to client and server? (Set variable globally) Client returns "" Thanks
Network it with the net library
[QUOTE=kila58;46121974]Network it with the net library[/QUOTE] Nope, net lib can only send one Ent at a time. Anyhow i uses SetNWEntity, thanks though
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