Hey, I've tried using this code to spawn basic chairs around the map however I can't disable to movement of the object.
here's the main part of the code:
[code]
local mapchairslol = ents.Create("prop_vehicle_prisoner_pod");
mapchairslol:SetPos(v[1]);
mapchairslol:SetAngles(v[2]);
mapchairslol:SetModel("models/nova/airboat_seat.mdl")
mapchairslol:SetRenderMode(RENDERMODE_TRANSCOLOR)
mapchairslol:SetColor( Color( 0, 0, 0, 0 ) )
mapchairslol:GetPhysicsObject():EnableMotion(false)
mapchairslol:SetKeyValue("vehiclescript", "scripts/vehicles/prisoner_pod.txt")
mapchairslol:Spawn();
[/code]
And yeah, EnableMotion(false) didn't seem to work. :/
Thanks
[QUOTE=kpjVideo;46185502]Hey, I've tried using this code to spawn basic chairs around the map however I can't disable to movement of the object.
here's the main part of the code:
[code]
local mapchairslol = ents.Create("prop_vehicle_prisoner_pod");
mapchairslol:SetPos(v[1]);
mapchairslol:SetAngles(v[2]);
mapchairslol:SetModel("models/nova/airboat_seat.mdl")
mapchairslol:SetRenderMode(RENDERMODE_TRANSCOLOR)
mapchairslol:SetColor( Color( 0, 0, 0, 0 ) )
mapchairslol:GetPhysicsObject():EnableMotion(false)
mapchairslol:SetKeyValue("vehiclescript", "scripts/vehicles/prisoner_pod.txt")
mapchairslol:Spawn();
[/code]
And yeah, EnableMotion(false) didn't seem to work. :/
Thanks[/QUOTE]
The entity isn't created until after Spawn(). So put your EnableMotion after it.
[QUOTE=mcd1992;46185514]The entity isn't created until after Spawn(). So put your EnableMotion after it.[/QUOTE]
Thanks! I'm dumb haha
Closed.
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