I came up with this code that opens the menu:
[code] local FKeyMenus = {
KEY_F4 = phm_1;
KEY_C = phm_1;
};
hook.Add( "PlayerBindPress", "PlayerBindPressFKeyMenus", function( _p, _bind, _pressed )
local _key = "KEY_" .. string.upper( input.LookupBinding( _bind ) );
local _func = FKeyMenus[ _key ];
if ( _func ) then
_func( LocalPlayer() );
end
end); [/code]
I want to make that first time you press KEY_C or KEY_F4 menu opens, second time when menu is open and you press the KEY_ it will close the menu.
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