How would I go about making this into a command?
[CODE]local ply = LocalPlayer()
chat.AddText( Color( 255, 0, 0 ), "Alright ", ply, " Go throw up you first tag behind me... " )[/CODE]
use the concommand library.
[QUOTE=Exploderguy;46441497]use the concommand library.[/QUOTE]
Well, I know that. I just don't know what to put in it.
It will print this if you write hey in console
[CODE]
if CLIENT then
concommand.Add("hey", function()
local ply = LocalPlayer()
chat.AddText( Color( 255, 0, 0 ), "Alright ", ply, " Go throw up you first tag behind me... " )
end)
end[/CODE]
Put that in lua/autorun/
ply is the Player, will return an error.
use ply:GetName() to get the player name (obviously)
[QUOTE=Xaotic;46446089]ply is the Player, will return an error.
use ply:GetName() to get the player name (obviously)[/QUOTE]
Actually, IIRC, Player objects in the chat.AddText function will automatically spit out their name.
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