• [Pointshop] Adding an option to the menu for a specific item
    4 replies, posted
Hello. I am currently trying to get only a specific pointshop item to have an extra menu option. By menu option, I mean when you click on an item in the Pointshop it pops up a menu that says "Buy" or if you've already bought it, "Sell" and "Holster". I know how to add a menu option, but I only want the menu option on a specific pointshop item, not all of them. The code I currently have is: [CODE] if Item.Name == "Jihad Bomb Sound 2" then menu:AddOption('Sound Preview', function() surface.PlaySound("jihadsound/sound2.mp3") end) end [/CODE] This for some reason does not work. I may be overlooking something very simple, but I'm not sure. I believe that "Item" is undefined, but I'm unsure how to get the specific item's name from pointshop/items/jihadbombs/sound2.lua (Item.Name). I get this error: [CODE] [ERROR] addons/pointshop/lua/pointshop/vgui/dpointshopitem.lua:59: attempt to index global 'Item' (a nil value) 1. DoClick - addons/pointshop/lua/pointshop/vgui/dpointshopitem.lua:59 2. DoClick - addons/pointshop/lua/pointshop/vgui/dpointshopitem.lua:107 3. unknown - lua/vgui/dlabel.lua:204 [/CODE] I referenced the Pointshop Documentation, but that didn't appear to be much of a help. Any help is greatly appreciated. Thanks, Icee2199
this happened to me aswell, everytime i added a pointshop item, after i restarted all my errors went away
Yes, but I'm attempting to add a menu option, not a pointshop item.
Shouldn't you be using [CODE]self.Data.Name[/CODE] instead of [CODE]Item.Name[/CODE]?
When switching [i]Item.Name[/i] to [i]self.Data.Name[/i], as shown below, it now works. Thanks for the help. [CODE] if self.Data.Name == "Jihad Bomb Sound 2" then menu:AddOption('Sound Preview', function() surface.PlaySound("jihadsound/sound2.mp3") end) end [/CODE]
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