• DarkRP.createMoneyBag
    2 replies, posted
so my printer has this function DarkRP.createMoneyBag(Vector(MoneyPos.x 0, MoneyPos.y -1, MoneyPos.z -0), amount) .. i was wondering how can i make it so instead of spawning the moneybag behind printer , how can i make it so it just spawns ifront of it without any force. ? [editline]19th March 2015[/editline] basically i meanthis: my printer currently throws moneyBag to right. [IMG]http://i.gyazo.com/64772d5288a634f799b5b1a333bc3413.gif[/IMG] i want it to spawn the moneybags infront of it [editline]19th March 2015[/editline] [code]function ENT:CreateMoneybag() if not IsValid(self) or self:IsOnFire() then return end local MoneyPos = self:GetPos() if GAMEMODE.Config.printeroverheat then local overheatchance if GAMEMODE.Config.printeroverheatchance <= 3 then overheatchance = 22 else overheatchance = GAMEMODE.Config.printeroverheatchance or 22 end if math.random(1, overheatchance) == 3 then self:BurstIntoFlames() end end local amount = GAMEMODE.Config.mprintamount if amount == 0 then amount = 1500 end local Ang = self:GetAngles() DarkRP.createMoneyBag(Vector(MoneyPos.x 0, MoneyPos.y -1, MoneyPos.z -0), amount) self.sparking = false timer.Simple(math.random(5, 20), function() PrintMore(self) end) end[/code] [editline]19th March 2015[/editline] any ideas how to do this :/?
[img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Global/Vector]Global.Vector[/url] Add to the x and z, also that will most definitely throw an error as is.
[QUOTE=StonedPenguin;47355441][img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Global/Vector]Global.Vector[/url] Add to the x and z, also that will most definitely throw an error as is.[/QUOTE] can you give example what you mean? im new to this vector stuff q.q [editline]19th March 2015[/editline] please someone help
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