I'm working on converting a sourcemod into a game mode and I'm trying to get some custom soundscapes to work.
I tried to place them in gamemode/content/scripts, but they wouldn't load.
If there's no way to get that to work, how would I go about adding these sounds via Lua so that they can still be referenced the same by the maps?
Some of the soundscapes contain the playlooping flag and I haven't figured out how to work that yet.
Suggestions?