Greetings. I basically wanna let world know about the things I've been working on since I started playing this game. Maybe I could post this on 'what are you working on' thread, but I believe my stuff is enough relevant to deserve it's own one.
So I've transformed my game on a CQB simulator, by adding important realism mods and other functions (like highly modify Mad Cows in order to make work magazine check with specific animation or play with weapon models .QC files so I can set first deploy animation on that base, even make possible to flip SWEP in-game for leaning 'better' around left side corners, or bind my keys to custom radio voices like 'contact!', 'clear!', 'magazine change!', etc), apart from creating by my own some kind of kill house map where I cover all possible scenarios. It's quite detailed and the most practical stuff includes:
-Firing familiarization gallery with three static targets at different ranges, their position can be changed by pressing some buttons.
-Different drills for shooting while in movement.
-Two reflection test exercises with green (civilian) and red (hostile) pop-up targets.
-Some rooms for dry fire reconnaissance with cross marks on walls and others with awesome paper targets extracted from 'CQB systems' (if I remember well).
-Tower with beautiful elevator for rapelling.
Here I leave a gameplay that shows virtually everything:
[video=youtube;EN8_esnYwYc]http://www.youtube.com/watch?v=EN8_esnYwYc[/video]
If you get bored you can watch best part from that map which is when I make entries. Refer to following link:
[video=youtube;pBRf9YxWh9A]http://www.youtube.com/watch?v=pBRf9YxWh9A[/video]
On the other hand, lately I've been adding extra SWEPs to Firearms Source II addon BY MY OWN and managed to get world models positioning properly (I had to learn from tutorials and create some of them from view models). These include between others:
-Beretta M-92 FS
[video=youtube;XzLdMlI0lZ8]http://www.youtube.com/watch?v=XzLdMlI0lZ8[/video]
-USP Tactical
[video=youtube;vwc5LoK8Igk]http://www.youtube.com/watch?v=vwc5LoK8Igk[/video]
-HK G3
[video=youtube;7D5Rj1VK2BA]http://www.youtube.com/watch?v=7D5Rj1VK2BA[/video]
-HK MP5-N w/ANPEQ
[video=youtube;8orMk2Ify9s]http://www.youtube.com/watch?v=8orMk2Ify9s[/video]
-FN FiveSeven
[video=youtube;o7_vGqxDAEE]http://www.youtube.com/watch?v=o7_vGqxDAEE[/video]
-HK UMP-45 SD
[video=youtube;tKGQzxhJZtQ]http://www.youtube.com/watch?v=tKGQzxhJZtQ[/video]
-Glock 17
[video=youtube;m8mgBnJb9dY]http://www.youtube.com/watch?v=m8mgBnJb9dY[/video]
Example of magazine check function with the HK MP5 SD-5 (yeah you're reading well [5], I hacked model and replaced retractable stock by solid one!):
[video=youtube;WVwxo8V6eA8]http://www.youtube.com/watch?v=WVwxo8V6eA8[/video]
Almost forgot to add I even created a function which consists on extracting SWEP magazine or re-insert it, something ideal for dry fire exercises. Didn't give it much importance so I only configured it for one SWEP which is again the MP5, look at video from following link for reference:
[video=youtube;9F7zRFzcey8]http://www.youtube.com/watch?v=9F7zRFzcey8[/video]
Finally, I want to tell you guys I made two operator player models. Didn't made them completely from scratch, just hacked them and put them on custom textures but I believe they are unique contributions still. First one is Spanish, specifically from the National Police Corp 'GEO' (Grupo Especial de Operaciones/ Special Group of Operations):
[video=youtube;vF1nB8qxJsg]http://www.youtube.com/watch?v=vF1nB8qxJsg[/video]
Recreated a real life training session from same unit with the game:
[video=youtube;fPEdlwqbnyE]http://www.youtube.com/watch?v=fPEdlwqbnyE[/video]
And now the other player model, just some random but also tacticool one:
[video=youtube;b-oD5p8-WKE]http://www.youtube.com/watch?v=b-oD5p8-WKE[/video]
So I hope you enjoyed my thread as much as I enjoy my experience with the possibilities this game is granting to me ;D
Do you mind embeding the videos? And remember the Facepunch poem. Remove the s from https.
Done, I apologize for the inconvenience.
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