• SpawnIcon missing texture
    2 replies, posted
Hi there I'm having a problem where the SpawnIcon is missing its texture. The spawned entity is working perfectly and has the right texture. You can see what I mean here: [url=http://image.prntscr.com/image/a9d624bce79c4366abad832241303f2d.png]Image[/url] The qc file I used to compile my SMD file is this: [code] $modelname "path\rod.mdl" $cdmaterials "path\models\" $scale 1 $body mybody "rod.smd" $texturegroup "rod" { { "rod" } } $staticprop $surfaceprop "model" $contents "solid" $sequence idle "rod.smd" loop fps 1 $collisionmodel "rod.smd" { $mass 0.5 } [/code] The SMD file contains the following triangles x 100: [code] triangles rod_texture 0 -1.847759 0.765367 -11.721835 0.001359 -0.000908 0.999999 0.755682 0.744450 0 0 -1.555634 1.555635 -11.721515 0.001359 -0.000908 0.999999 0.704496 0.732973 0 0 -2.032535 0.841904 -11.721515 0.001359 -0.000908 0.999999 0.749719 0.713854 0 [/code] I hope you can help me out! Thanks
Right click on it and click re-render icon.
Great, thank you.. I had deleted my cache and it didn't help, so I figured it was something to do with my model.
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