Hi there
I'm having a problem where the SpawnIcon is missing its texture. The spawned entity is working perfectly and has the right texture. You can see what I mean here: [url=http://image.prntscr.com/image/a9d624bce79c4366abad832241303f2d.png]Image[/url]
The qc file I used to compile my SMD file is this:
[code]
$modelname "path\rod.mdl"
$cdmaterials "path\models\"
$scale 1
$body mybody "rod.smd"
$texturegroup "rod"
{
{ "rod" }
}
$staticprop
$surfaceprop "model"
$contents "solid"
$sequence idle "rod.smd" loop fps 1
$collisionmodel "rod.smd"
{
$mass 0.5
}
[/code]
The SMD file contains the following triangles x 100:
[code]
triangles
rod_texture
0 -1.847759 0.765367 -11.721835 0.001359 -0.000908 0.999999 0.755682 0.744450 0
0 -1.555634 1.555635 -11.721515 0.001359 -0.000908 0.999999 0.704496 0.732973 0
0 -2.032535 0.841904 -11.721515 0.001359 -0.000908 0.999999 0.749719 0.713854 0
[/code]
I hope you can help me out!
Thanks
Right click on it and click re-render icon.
Great, thank you.. I had deleted my cache and it didn't help, so I figured it was something to do with my model.
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