• Lua Round System
    3 replies, posted
After Looking at this thread ( [url]http://facepunch.com/showthread.php?t=1126182&p=32380729[/url] ), i am wondering how one has the round cease after a certain condition is met, regardless of the timer's status (Much like counter-strike's), what would I do to modify the script and integrate a scoreboard? thanks in advance emersont1
(i cant figure out how to add code wrappers :/ ) if (condition) then round.End() end Anything else?
How Do I start the round when a player joins and there are at least one on each team?
First set up the teams, listen to the hook representing the playerjoin and then start your round :)
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