I don't know, are you doing something wrong?
You haven't described your problem either.
Uhh by the looks of it when he adds an item to a panel it moves, going off-screen on the 3d2d.
Are you manually setting the position, or even accidentally changing it when you add items?
Some more code would be helpful.
with pan:PaintAt(0,0)
if pan has a child element and pan.Child:SetPos( 1,1 ) then the subsequent cam.Start3D2D gets offset by that amount (1,1) and in the same direction as the previous cam.Start3D2D.
Why is it doing that?
-- Edit --
Using 2 seperate for loops seems to fix the problem.
[img]http://i.gyazo.com/350691eee9f09252423874df0bfd76c8.jpg[/img]
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