• Do dx80.vtx, .phy, sw.vtx, etc do anything to the client?
    4 replies, posted
On my server, I have FastDL and a lot of files that go *.dx80.vtx, *.phy, *.sw.vtx, etc in my FastDL files. I was wondering if they actually do anything. I know .mdl actually does but can anyone list the files types I only need to keep in my FastDL?
[URL="https://developer.valvesoftware.com/wiki/VTX"]https://developer.valvesoftware.com/wiki/VTX[/URL] Add all of them to your fastdl. If you resource.AddFile the .mdl file with the same name, it'll mark all of them to be sent to the client for download, essentially.
You don't need the sw.vtx tho.
[QUOTE=timz9;50808608][URL="https://developer.valvesoftware.com/wiki/VTX"]https://developer.valvesoftware.com/wiki/VTX[/URL] Add all of them to your fastdl. If you resource.AddFile the .mdl file with the same name, it'll mark all of them to be sent to the client for download, essentially.[/QUOTE] Yes, I know that. I meant do I need them? Like I know the .mdl files are for models, but things like sw.vtx aren't needed? Robotboy655 just said they aren't needed so I will remove those. [editline]31st July 2016[/editline] [QUOTE=Robotboy655;50808631]You don't need the sw.vtx tho.[/QUOTE] I am just gonna keep .mdl, .vtx, .vmt and .wav files because those are the files that the FastDL program I use recognized as FastDL files.
You need phy for physics data [editline]31st July 2016[/editline] And VTFs contain texture data; VMTs are just a text wrapper.
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