• Garrysmod Prophunt | Teams help
    1 replies, posted
So is this how I would test for players on Prophunts teams: [CODE] local Hunters = team.GetPlayers( TEAM_HUNTERS ) local Props = team.GetPlayers( TEAM_PROPS ) for k, v inpairs( player.GetAll() ) do if ( Hunters > Props ) then v:SetTeam( TEAM_PROPS ) v:PrintMessage( HUD_PRINTTALK, "You were changed to Props!" ) elseif ( Props > Hunters ) then v:SetTeam( TEAM_HUNTERS ) v:PrintMessage( HUD_PRINTTALK, "You were changed to Hunters!" ) end end[/CODE] I wan't to pick 1 player, to join the other team, to balance it. How?
Do you really have to run a query through all players? Especially with no [b]break[/b]
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