How can I draw vectors from cerverside hook "PhysgunDrop"
0 replies, posted
So as it says forum... I perform some traces and I want to draw some line indicating their lengths or hit events. I am using:
[url]https://github.com/dvdvideo1234/TrackAssemblyTool/blob/master/lua/autorun/trackassembly_init.lua#L109-L177[/url]
When I calc my origin of the trace using:
[code]
oPos:Rotate(trAng); oPos:Add(trPos) -- Origin position
oAng:Set(trEnt:LocalToWorldAngles(oAng))
oEnd:Set(oAng:Forward()); oEnd:Mul(activrad); oEnd:Add(oPos) -- End position
[/code]
I want to draw the origin and end position of the thing clients side and if the trace hits to change colors and draw additional trace hit circle or something.
I am thinking about using:
[url]https://wiki.garrysmod.com/page/GM/PostDrawHUD[/url]
What do you think ?
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