Hello ,
I have a problem, I do not know what should I do, for example:
My entity wood if it collides with a box so ...
If anyone has an example of the condition to use I'm interested :D
Can you help me ?
thank you in advance
Regards,
Proxene
[QUOTE=proxene;50919613]
My entity wood if it collides with a box so ...[/QUOTE]
I have no idea what this is supposed to mean, but I think you are looking for this:
[url]http://wiki.garrysmod.com/page/ENTITY/PhysicsCollide[/url]
I would like to make a script which to delete two specific entities ( wood and stick ) when they collide
Probably use [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/GM/ShouldCollide]GM:ShouldCollide[/url] and just check both entities - but if you use that, one entity has to have SetCustomCollisionCheck called on it
[editline]20th August 2016[/editline]
Are any of the wood or stick entities custom ones? If they are, RobotBoy's thing would be simpler
Thx :v:
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