• collision entities
    4 replies, posted
Hello , I have a problem, I do not know what should I do, for example: My entity wood if it collides with a box so ... If anyone has an example of the condition to use I'm interested :D Can you help me ? thank you in advance Regards, Proxene
[QUOTE=proxene;50919613] My entity wood if it collides with a box so ...[/QUOTE] I have no idea what this is supposed to mean, but I think you are looking for this: [url]http://wiki.garrysmod.com/page/ENTITY/PhysicsCollide[/url]
I would like to make a script which to delete two specific entities ( wood and stick ) when they collide
Probably use [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/GM/ShouldCollide]GM:ShouldCollide[/url] and just check both entities - but if you use that, one entity has to have SetCustomCollisionCheck called on it [editline]20th August 2016[/editline] Are any of the wood or stick entities custom ones? If they are, RobotBoy's thing would be simpler
Thx :v:
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