• [Lua] Hud Custom Font
    2 replies, posted
I have tried to put a custom font in hud and it just aint working can you help? cl_hud [CODE] surface.CreateFont( "Font", { font = "oldfont", extended = false, size = 30, weight = 500, blursize = 0, scanlines = 0, antialias = true, underline = false, italic = false, strikeout = false, symbol = false, rotary = false, shadow = false, additive = false, outline = true, } ) --[[--------------------------------------------------------- Name: Players Name -----------------------------------------------------------]] draw.SimpleText("Name: " ..LocalPlayer():Nick(), "Font", 30, ScrH() - ScrH() + 30,Color(255,255,255, 255),0, 1) --[[--------------------------------------------------------- Name: Players Money -----------------------------------------------------------]] if money == nil then draw.SimpleText("Wallet: ".."Uknown Amount","Font", 30,ScrH() - ScrH() + 60, Color(255,255,255,255), 0, 1) else draw.SimpleText("Wallet: ".. DarkRP.formatMoney(LocalPlayer():getDarkRPVar("money")), "Font", 30, ScrH() - ScrH() + 60,Color(255,255,255, 255),0, 1) end [/CODE] Screen Shot of were my font is (resource/fonts/oldfont.ttf) [url]https://gyazo.com/b0ee265fd596ef9bbe3338c5e26202f0[/url] sv_textures [CODE] if ( SERVER ) then resource.AddFile("resource/fonts/oldfont.ttf") end [/CODE] Thanks,
What does the font look like when you open it in the font viewer? It might have a different name than just it's filename
[QUOTE=MPan1;51062632]What does the font look like when you open it in the font viewer? It might have a different name than just it's filename[/QUOTE] I think that may be it, i'll try it now. Thanks
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