• Simple Question Entity's
    4 replies, posted
I understand that entities have different variables such as the allowed one to set a entity to only a certain job/class. Is there a way to flip this like for example, not allowed jobs. The reason why i come here to ask first is because i dont want to restart my server with 50+ players on it then have a lua problem. Kinda looks bad ya know xD [CODE] DarkRP.createEntity( "Entity Number 100000000", { ent = "NothingHere", model = "MoodleNumber69", price = 1337, max = 666, cmd = "buythisthingy", notallowed = criminalTeams --<--- EXAMPLE } ) [/CODE]
Im guessing here becuase im kinda a beginner but cant you use something like team.GetName( Entity( 1 ):Team() ) ? Just a guess though
I just want it to allow every team but 1-10 teams and that cant specify the teams i dont want so no
[QUOTE=Lucifer1;51284210]I just want it to allow every team but 1-10 teams and that cant specify the teams i dont want so no[/QUOTE] You can if you seperate the team names with commas. [code] DarkRP.createEntity( "Entity Number 100000000", { ent = "NothingHere", model = "MoodleNumber69", price = 1337, max = 666, cmd = "buythisthingy", allow = {TEAM_MEDIC, TEAM_THIEF, TEAM_MAYOR, etc} } ) [/code]
Yes i understand that, but i would like to have notallow or something because i have like 100+ jobs and i only want one of them not to be able to spawn the entity [editline]30th October 2016[/editline] [CODE] DarkRP.createEntity( "Entity Number 100000000", { ent = "NothingHere", model = "MoodleNumber69", price = 1337, max = 666, cmd = "buythisthingy", notallow = {TEAM_MEDIC, TEAM_THIEF, TEAM_MAYOR, THIS_TEAM_IS_NOT_ALLOWED_TO_BUY_THIS, ect.} } ) [/CODE] EXAMPLE ^^^^
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