• a little question
    4 replies, posted
Hi, i was wondering if i could force a npc to play another activity instead of his native one, i mean is it possible to force the npc to play ACT_CUSTOM instead of ACT_IDLE something like that?
theres a addon thing wich allows you to make custom Lua side animations for ACT_ things, I belive, else you'd need to compile the model you want to make it play again, with your custom animation. [editline]2nd October 2016[/editline] found it: [url]http://www.facepunch.com/showthread.php?t=821202[/url]
lol no, i dont want to make animation just make the model play another one instead of the one it should normally play
Change this hook (by creating a new hook, not changing that code) [url]https://github.com/garrynewman/garrysmod/blob/master/garrysmod/gamemodes/base/gamemode/animations.lua#L289-L315[/url]
player function right? shouldn't work on npc right?
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