• Drawing a poly to the terrain
    2 replies, posted
My aim of this thread is to find a method to draw a poly to the terrain, any help is appreciated. Also I am wondering if this is even possible to do since surface.DrawPoly only accepts X & Y co-ordinates. Currently I am using 3D2D to draw a poly to the world, a problem with this is that 3D2D adds a 2D plane to draw to which means it will not be able to map to the terrain. Any pointers in the right direction, examples or even a thought is welcome. Thank you in advance.
GMod has a [URL="https://wiki.garrysmod.com/page/Category:mesh"]mesh library[/URL] that can be used to draw 3D stuff like you want... but from what I've heard it's pretty tricky to use
[QUOTE=MPan1;51399950]GMod has a [URL="https://wiki.garrysmod.com/page/Category:mesh"]mesh library[/URL] that can be used to draw 3D stuff like you want... but from what I've heard it's pretty tricky to use[/QUOTE] This is a great pointer, it looks hard but it also looks like its capable of what im asking. I will keep the thread open in case someone would be kind enough to provide their findings but this is a definite win, thanks.
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