• Addon Broken?
    1 replies, posted
[CODE] -- Global voice chat -- By Velkon local Voice = {} -- Don't touch -- Currently only supports ulx. Just edit the function in line 17 for other admin mods Voice.Allowed = { -- The groups allowed to global voice chat "owner", -- Remember to have a comma after each one "staffmanager" } Voice.Command = "!servervoice" -- The chat command -- END OF CONFIG -- hook.Add("PlayerInitialSpawn","voice.setup",function(ply) ply.IsGlobalVoice = false end) hook.Add("PlayerSay","voice.global.cmd",function(ply,txt) if !Voice.Allowed[ply:GetUserGroup()] then return end local txt = string.lower(txt) if txt == Voice.Command then if !ply.IsGlobalVoice then timer.Create("voice.alert"..ply:SteamID(),4,0,function() ply:PrintMessage(HUD_PRINTCENTER,"[Voice chat] You are talking to the whole server!") -- HUD_PRINTTALK end) ply:PrintMessage(HUD_PRINTCENTER,"[Voice chat] You are talking to the whole server!") ply:PrintMessage(HUD_PRINTTALK,"[Voice chat] You are talking to the whole server!") ply.IsGlobalVoice = true return false else timer.Destroy("voice.alert"..ply:SteamID()) ply:PrintMessage(HUD_PRINTTALK,"[Voice chat] You stopped talking to the whole server!") ply.IsGlobalVoice = false return false end end end) hook.Add("PlayerCanHearPlayersVoice","voice.work",function(him,ply) if ply.IsGlobalVoice then return true end end) [/CODE] could someone debug this code its not working for some weird reason. Cant find the issue
what
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