• Getting data from one addon and get in tranfered over to another.
    4 replies, posted
Basically, i wanna transfer data from one file(Addon) to another file. So when a player collects money on a money printer I want to transfer data. [U]BUT[/U] both files are server sided that is very important! [IMG]https://s11.postimg.org/qq1olzy6r/Udklip.jpg[/IMG] Let's say we take the money printer snippet of code here. [LUA] function ENT:Use(activator) -- Logs that money has been claimed -- Claims money here end [/LUA] So what little bit of code is needed where it says "Logs that money has been claimed " to actually send the data to another addon.
It's just an entity that looks like a computer, and all I need is to send a string to another file, so that an NPC can show you what has been bought on the computer. [editline]13th February 2017[/editline] [QUOTE=Rocket;51815898]It entirely depends on the details of each addon.[/QUOTE] 28 Posts It's just an entity that looks like a computer, and all I need is to send a string to another file, so that an NPC can show you what has been bought on the computer.
[QUOTE=thejjokerr;51815966]Just make a function in the logging addon and call it from the computer addon. Logging addon: [lua]log = {}; function log.Add(message) print(message); // do whatever you want to log it here end;[/lua] Computer addon: [lua]function ENT:Use(activator) -- Logs that money has been claimed if(log and log.Add)then log.Add("Money has been claimed by " .. activator:Nick()); end; -- Claims money here end;[/lua] Or something similar.[/QUOTE] Thanks!
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