util.PrecacheModel() doesnt seem to work on the client
3 replies, posted
Hey there,
I have a Problem with the util.PrecacheModel() function.
I am trying to precache all car-models for my cardealer in a InitPostEntity hook, but if I only run it on the client it does not work.
If I run it on the server it works fine, but then my server seems to crash more likely..
Thanks for reading. :)
It probably still precaches it on the client, but then you're missing the bounds/collision data precaching on the server. It shouldn't be causing crashing unless it's a bad model
I dont think it's precaching on the client as I get a huge lag when I open the dealer menu.
Noone any idea why this isnt working?
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