• remove ragdolls
    4 replies, posted
Hi, is there a way to remove ragdolls in lua?
[code]local tEntities = ents.FindByClass("prop_ragdoll") for i = 1, #tEntities do tEntities[i]:Remove() end[/code] I believe death ragdolls have another class, but I forgot what it was.
it is not in ents.GetAll() there must be something different to remove ragdolls
[QUOTE=poepel;51957179]it is not in ents.GetAll() there must be something different to remove ragdolls[/QUOTE] If it's not in ents.GetAll(), then what you see is a clientside ragdoll (corpses). Those are removed automatically as far as I know. I think they are called "C_ClientRagdoll", but you won't see them if you execute ents.GetAll() on the server.
yeah it is client sited, thanks for help :)
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