[CODE]
local ad = "players"
local ad_id = ply:SteamID64()
if file.Exists("AddonCheck/" .. ad .. "/" ..ad_id.. ".txt", "DATA") then
print("checked")
else
function AddOpenOnJoin(ply)
timer.Simple(3,function()
ply:ConCommand("AddCheck")
end)
end
hook.Add("PlayerInitialSpawn", "AddCheck", AddOpenOnJoin)
end
local ad = "players"
function DataCheckOpen()
if not (file.IsDir("AddonCheck/" ..ad, "DATA")) then
file.CreateDir("AddonCheck/" ..ad, "DATA")
end
end
DataCheckOpen()
[/CODE]
I made this as just a sloppy test script for a bigger idea I had but cant create the directory for some reason. Any ideas?
You need to make sure you create the AddonCheck directory first, then create the subdirectory for players.
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