I have looked in the Gmod-Wiki but I didn't found anything useful about this hook.
I just know that I can create animations with it but I don't know how to use it.
Can someone show me an example for using it?
I want to learn to use the hook to modify my lightsaber animations.
[QUOTE=code_gs;52131398][url]https://facepunch.com/showthread.php?t=1415451[/url][/QUOTE]
I've already seen it and it didn't help me, because I want to have an special animation when
I left click with a special weapon.
You might want to look into [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/GM/DoAnimationEvent]GM:DoAnimationEvent[/url] and [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/Player/DoAnimationEvent]Player:DoAnimationEvent[/url] for custom animations.
I've tried it but it seems to not work if it is a weapon animation :/
Can you post specific code?
[CODE]
function SWEP:PrimaryAttack()
if ( !IsValid( self.Owner ) ) then return end
if ( !self.Owner:IsNPC() && self:GetEnabled() ) then
self.Owner:DoAnimationEvent( 669 )
end
self:SetNextAttack( 0.6 )
end
hook.Add( "DoAnimationEvent" , "LightsaberAnimation" , function( ply , event , data )
if data == 669 then
ply:AnimRestartGesture( GESTURE_SLOT_ATTACK_AND_RELOAD, ACT_MELEE_ATTACK_SWING_GESTURE, true )
return ACT_INVALID
end
end )
[/CODE]
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