[URL="https://github.com/Facepunch/garrysmod-issues/issues/3198"]Go to issue at GitHub[/URL].
Does this happen with SWEPs and C++ weapons?
[QUOTE=code_gs;52255019]Does this happen with SWEPs and C++ weapons?[/QUOTE]
Do you mean if I give my player a weapon and then run the impulse command it would not crash gmod?
I will test that in a sec.
[editline]21st May 2017[/editline]
I have just tested it. So, I gave my player a pistol weapon and it seems to fix the crash:
[CODE]lua_run Entity(1):Give("weapon_pistol")[/CODE]
How would you fix this (without giving any weapon to a player)?
Cheers.
No, there are two types of weapons: scripted and engine. Does this happen with Lua weapons and default HL2 weaoons?
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