• Base Gamemode - "impulse 200" crash
    3 replies, posted
[URL="https://github.com/Facepunch/garrysmod-issues/issues/3198"]Go to issue at GitHub[/URL].
Does this happen with SWEPs and C++ weapons?
[QUOTE=code_gs;52255019]Does this happen with SWEPs and C++ weapons?[/QUOTE] Do you mean if I give my player a weapon and then run the impulse command it would not crash gmod? I will test that in a sec. [editline]21st May 2017[/editline] I have just tested it. So, I gave my player a pistol weapon and it seems to fix the crash: [CODE]lua_run Entity(1):Give("weapon_pistol")[/CODE] How would you fix this (without giving any weapon to a player)? Cheers.
No, there are two types of weapons: scripted and engine. Does this happen with Lua weapons and default HL2 weaoons?
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