• How do I change default items players spawn with?
    3 replies, posted
As title. I want my players to spawn with weapon_example and weapon_example2 instead of the crowbar ones etc. Cheers Facepunch forums!
Call the hook "PlayerSpawn" then Use ply:Give("weapon_example").
[QUOTE=Dafydd;52399925]As title. I want my players to spawn with weapon_example and weapon_example2 instead of the crowbar ones etc. Cheers Facepunch forums![/QUOTE] Use the [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/GM/PlayerLoadout]GM:PlayerLoadout[/url] hook (Return true to prevent the default loadout).
What Loadout calls is the the default loadout of the player class, so you can modify the player class if this is a gamemode you're working on. You can also do this: [CODE] hook.Add("PlayerSpawn", "CustomLoadout", function(ply) ply:StripWeapons() ply:RemoveAllAmmo() ply:GiveAmmo( 69, "Pistol", true ) ply:Give( "weapon_example" ) ply:Give( "weapon_example2" ) end) [/CODE]
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