• How to change Entity Alpha
    1 replies, posted
I am making a GMOD Gamemode and I was my prop to go more invisible as its health goes down. I have the code working, but when the alpha changes, the prop stays completely opaque. [CODE]function ENT:OnTakeDamage(dmg) if(Health <= 0) then return end Health = Health - dmg:GetDamage() if(Health <= 0) then self:Remove() end local Trans = Health/MaxHealth*255 self:SetColor(Color(196, 196, 196, Trans)) print(dmg:GetDamage(),Health,Trans) PrintTable(self:GetColor()) end[/CODE] The important part is the "self:SetColor(Color(196, 196, 196, Trans))" Thank you, Endus322
[url]https://wiki.garrysmod.com/page/Entity/SetRenderMode[/url]
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