Right now I have this code:
[CODE]hook.Add ("PlayerInitialSpawn", "soc_set_sv_admin", function (ply)
if soc.admin[ply:SteamID()] then ply:SetUserGroup("superadmin") end
end)[/CODE]
and [CODE]soc.admin = {
["SAMPLE_TEXT"] = true,
}[/CODE]
So ply:IsSuperAdmin() in this hook returns true, but if I request admin state later I receive false value. Should I put admin assignment code in another hook?
[editline]17th July 2017[/editline]
UPD. Solved, placed it in PlayerLoadout hook.
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