• Models (without physics) relative to player?
    2 replies, posted
What APIs / classes are there to add models for everyone and everyone to see without the models having any physics? Something like this (but not this, just generally what PAC3 does): [IMG]https://i.ytimg.com/vi/9Vhfgkf0Zsw/maxresdefault.jpg[/IMG]
You can spawn any thing, from non-scripted entity (also called as prop) to someones running grampa entity - You can manually destroy entities PhysObj, or you can just make it not initialize. To do this, you have to call :SetSolid(TYPE OF SOLIDITY), in your case you'd call :SetSolid(SOLID_NONE) on the prop. Take a look into :SetCollisionGroup() as well, as it might help your cause as well. [url]http://wiki.garrysmod.com/page/Entity/SetCollisionGroup[/url] [url]http://wiki.garrysmod.com/page/Entity/SetSolid[/url] Clientside models also don't have any physics, as they are only on client side. (hurr durr) #edit your screenshot might need a little more jpeg...
Thanks, and great idea! [IMG]http://i.imgur.com/hh72YdO.jpg[/IMG]
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