• Player.GetAll
    17 replies, posted
I want the player.GetAll in a draw.SimpleText. This will count all the players that are online. But i can't get it to working.
[QUOTE=dx9er;52697083]I think you're looking for [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/player/GetCount]player.GetCount[/url].[/QUOTE] Ah, yes... Thank you!!! [editline]19th September 2017[/editline] [QUOTE=dx9er;52697083]I think you're looking for [img]http://wiki.garrysmod.com/favicon.ico[/img] [url=http://wiki.garrysmod.com/page/player/GetCount]player.GetCount[/url].[/QUOTE] One lil question tho. How would i apply that on a draw.SimpleText? Yeah, im dumb ^^
[QUOTE=dx9er;52697500]Just put player.GetCount() instead of the text argument you have.[/QUOTE] Thanks, I just forgot to remove the "" from the text argument.
[QUOTE=dx9er;52697500]Just put player.GetCount() instead of the text argument you have.[/QUOTE] Do you know the Player count aswell? Because i can't find it? It's the one that counts your kills and resets when your death?
[QUOTE=DevJekko;52701057]Do you know the Player count aswell? Because i can't find it? It's the one that counts your kills and resets when your death?[/QUOTE] Do you mean how many people a player has killed and how many times the player has died? If so [URL="http://wiki.garrysmod.com/page/Player/Frags"]here[/URL] and [URL="http://wiki.garrysmod.com/page/Player/Deaths"]here[/URL]
[QUOTE=MelonShooter;52701085]Do you mean how many people a player has killed and how many times the player has died? If so [URL="http://wiki.garrysmod.com/page/Player/Frags"]here[/URL] and [URL="http://wiki.garrysmod.com/page/Player/Deaths"]here[/URL][/QUOTE] Perfect thanks! EDIT: Got this problem: [code] [ERROR] lua/autorun/client/cl_hud_load.lua:85: attempt to call method 'Frags' (a nil value) 1. v - lua/autorun/client/cl_hud_load.lua:85 2. unknown - lua/includes/modules/hook.lua:84 [/code] [code] draw.SimpleText(player:Frags(), "Text3", ScrW() / 1 - 270, ScrH() - 1027, Color(255,255,255,250), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) [/code]
Without seeing the full code I can only say you want [lua]LocalPlayer():Frags()[/lua]
[QUOTE=DevJekko;52701098]Perfect thanks! EDIT: Got this problem: [code] [ERROR] lua/autorun/client/cl_hud_load.lua:85: attempt to call method 'Frags' (a nil value) 1. v - lua/autorun/client/cl_hud_load.lua:85 2. unknown - lua/includes/modules/hook.lua:84 [/code] [code] draw.SimpleText(player:Frags(), "Text3", ScrW() / 1 - 270, ScrH() - 1027, Color(255,255,255,250), TEXT_ALIGN_CENTER, TEXT_ALIGN_CENTER) [/code][/QUOTE] Strange, I don't see anything wrong. Could you post more of the code maybe 10 lines in both directions. Also, verify the player is valid.
[QUOTE=MelonShooter;52701887]Strange, I don't see anything wrong. Could you post more of the code maybe 10 lines in both directions.[/QUOTE] player probably isn't defined in the function scope.
[QUOTE=code_gs;52701889]player probably isn't defined.[/QUOTE] Oo, I was editing my post when you said that lol.
[QUOTE=Luni;52701231]Without seeing the full code I can only say you want [lua]LocalPlayer():Frags()[/lua][/QUOTE] Thanks! [editline]21st September 2017[/editline] [QUOTE=Luni;52701231]Without seeing the full code I can only say you want [lua]LocalPlayer():Frags()[/lua][/QUOTE] Wait, this counts my deaths to -1?
Frags counts kills.
[QUOTE=MelonShooter;52704579]Frags counts kills.[/QUOTE] Yeah, i know that. But whenever i die it will go to -1?
[QUOTE=DevJekko;52704638]Yeah, i know that. But whenever i die it will go to -1?[/QUOTE] Yes. Frags are reset upon death.
[QUOTE=code_gs;52704693]Yes. Frags are reset upon death.[/QUOTE] Ah, okay. Is there a way that it only counts the LocalPlayer kills
[QUOTE=DevJekko;52706698]Ah, okay. Is there a way that it only counts the LocalPlayer kills[/QUOTE] Frags aren't shared -- each player's frags are unique to them.
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