• Player:HasGodMode() not synced across Client and server?
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Setting godmode on the server then asking the client if they have GodMode it returns false on the client. [IMG]https://marzbox.com/u/21.54.26-14.09.17.png[/IMG] [editline]14th September 2017[/editline] FML, had bit of a look that to 2 users on the Garry's Mod Lua Discord. HasGodMode() is false on client always.
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