[release][img]http://i.imgur.com/ZS0cK.png[/img]
[img]http://i.imgur.com/nSGvm.jpg[/img]
[url=http://steamcommunity.com/sharedfiles/filedetails/?id=117142677][img]http://i.imgur.com/JXvT8.png[/img][/url]
[/release]
[release][h2]Images:[/h2][thumb]http://i.imgur.com/TS9cJ.jpg[/thumb] [thumb]http://i.imgur.com/v3idN.jpg[/thumb] [thumb]http://i.imgur.com/RlVQ3.jpg[/thumb] [thumb]http://i.imgur.com/803Kx.jpg[/thumb] [thumb]http://i.imgur.com/kJZ2a.jpg[/thumb] [thumb]http://i.imgur.com/49xLE.jpg[/thumb] [thumb]http://i.imgur.com/wiacP.jpg[/thumb] [thumb]http://i.imgur.com/diHI7.jpg[/thumb] [thumb]http://i.imgur.com/IgNhi.jpg[/thumb] [img]http://i.imgur.com/pxd1E.gif[/img] ← Slightly outdated
[/release]
Here we go! It's been a few months and I decided to go back to re-add wiremod support for these.
I'm a huge procrastinator, so naturally I did this a day before release. [b]Please tell me if there's any bugs with the Wiremod support.[/b]
[release][h2]Wiremod I/O[/h2][b]Inputs:[/b]
• Start Fuse
• Launch
• Explode
• Instability
• Scale
• Explode Color RGB
• Trail Color RGB
[b]Outputs:[/b]
• Fuse Started
• Launched
• Exploded[/release]
[release][h2]Download:[/h2][url=http://steamcommunity.com/sharedfiles/filedetails/?id=117142677]Garrysmod.org[/url]
[url=http://bit.ly/f3Uy31]Dropbox.com[/url]
(Or click on the giant image up there!)
[/release]
The dropbox link will never change, I will upload any new versions to there.
Also, you can use [b]fireworks_checkupdate[/b] to check if there's a new one available on dropbox. (Admin only)
Please post any bugs/problems you find in this thread, and I will try my best to fix them. Or post ideas you have for settings!
Also, thanks [url=http://steamcommunity.com/id/HunteR4708/]Patrick Hunt[/url] for giving me better sound effects.
Discussion of the [i]new[/i] version begins [url=http://www.facepunch.com/threads/964798-Fireworks/page2][b]Here[/b][/url]
Looks great, except you should have released it before the 4th, I was looking for something like this. Anyhow, it's great!
Add crackling ones!
[QUOTE=Fatman55;23120863]Add crackling ones![/QUOTE]
Keep in mind this is still a beta, final version will include everything that makes fireworks, well fireworks!
I wish you released this a couple days before the 4th so there'd be a massive influx of 4th of July themed videos, haha.
Do the sounds have a delay depending on your distance from the firework? (can't check at the moment as my speakers are hooked to my record player (and I have some really funky funk spinning at the moment, so I'm not in the mood to switch it over))
If they don't already, then this would be a cool feature and would result in some awesome skyshows.
From the video, it looks awesome.
[editline]09:12PM[/editline]
Also, maybe add some particles for smoke that slowly gathers and blows gently in a fake wind. There's particle light entities, so you could have each firework light up the smoke a little bit as it explodes.
Console commands to disable this effect would mean that you won't kill the less powerful computers.
nice job
Just saying, you might want to use orange box particle systems, they are better and easier to modify.
[editline]08:48AM[/editline]
[QUOTE=HiddenMyst;23124063]Do the sounds have a delay depending on your distance from the firework? (can't check at the moment as my speakers are hooked to my record player (and I have some really funky funk spinning at the moment, so I'm not in the mood to switch it over))
If they don't already, then this would be a cool feature and would result in some awesome skyshows.
From the video, it looks awesome.
[editline]09:12PM[/editline]
Also, maybe add some particles for smoke that slowly gathers and blows gently in a fake wind. There's particle light entities, so you could have each firework light up the smoke a little bit as it explodes.
Console commands to disable this effect would mean that you won't kill the less powerful computers.[/QUOTE]
You can do that with particle systems to! :buddy:
(Not the sound delay)
looks awesome! i want sparklers! haha
God, when I was watching the videos I just couldn't stop fapping.
[QUOTE=crazyguy414;23136989]looks awesome! i want sparklers! haha[/QUOTE]
I will make you some, if eng101 says OK, for now I have OrangeBox PCF based fireworks. :buddy:
[QUOTE=HiddenMyst;23124063]Do the sounds have a delay depending on your distance from the firework? (can't check at the moment as my speakers are hooked to my record player (and I have some really funky funk spinning at the moment, so I'm not in the mood to switch it over))
If they don't already, then this would be a cool feature and would result in some awesome skyshows.
From the video, it looks awesome.
[editline]09:12PM[/editline]
Also, maybe add some particles for smoke that slowly gathers and blows gently in a fake wind. There's particle light entities, so you could have each firework light up the smoke a little bit as it explodes.
Console commands to disable this effect would mean that you won't kill the less powerful computers.[/QUOTE]
Those are both some pretty good ideas. I will try to add them in next update.
For now though, check the OP for a few fixes. (There was a huge problem with old sound files)
If you aren't using it already, I'd recommend going with SVN. I'm updating it every day or so.
By the way, If I do make ground fire works, I want your permission first because you gave me the idea.
Any servers with this addon?
[QUOTE=Extazy;23138696]Any servers with this addon?[/QUOTE]
Add the tag [i]fwb2[/i] in the server browser. At the moment there's only my testing server.
Hey eng,
Can you make a list on the OP of what you are working on? Basically like a future change log.
This is going to be so epic on my upcoming LAN party.
[editline]03:07AM[/editline]
[QUOTE=Barracuda;23138960]Hey eng,
Can you make a list on the OP of what you are working on? Basically like a future change log.[/QUOTE]
Changelog: [url]https://fireworksents.googlecode.com/svn/trunk/Fireworks/changelog.txt[/url]
[url]http://code.google.com/p/fireworksents/updates/list[/url]
Now we need them to actually put in some info in there.
[QUOTE=Jeroenz0r;23139054]This is going to be so epic on my upcoming LAN party.
[editline]03:07AM[/editline]
Changelog: [url]https://fireworksents.googlecode.com/svn/trunk/Fireworks/changelog.txt[/url]
[url]http://code.google.com/p/fireworksents/updates/list[/url]
Now we need them to actually put in some info in there.[/QUOTE]
First 16 of those was me trying to figure out how SVN worked.
Also, added TODO list to OP.
69.31.130.141:27015 fireworks HERE !!!!!!!! I gave everyone fire extinguisher and fire hose just in case something goes wrong.
Hey Eng,
I got some youtube videos of some future fireworks you could possibly make:
Make some Roman Candles(Roman candles are a stick firework that you hold in your hand, see the video to see what they do) - [URL]http://www.youtube.com/watch?v=fW2-mYPIswc[/URL]
Make some cool Fountain Fireworks - [URL]http://www.youtube.com/watch?v=6UM5iNHbR5I&feature=related[/URL]
More Fountain Fireworks - [URL]http://www.youtube.com/watch?v=SEe3bTPQ5rU&feature=related[/URL]
Again, more Fountain Fireworks - [URL]http://www.youtube.com/watch?v=8wyezrqnM24&feature=related[/URL]
Add me on steam if you need more ideas! (I'm a pyromaniac :D)
Edit:
Also, skip to about 0:05 threw 0:10 - [URL]http://www.youtube.com/watch?v=2kFsF0JoLNU&feature=related[/URL]
More ideas:
-Smoke bombs
-Firecrackers
-Different bottle rocket effects
Edit2:
[URL]http://www.youtube.com/watch?v=NpWMPqpudIw[/URL] :D
What map is that? Now I'm going to HAVE to get a night map.
Omg, It even has a SVN. If I was on my computer on the 4th of July, I would have smashed my mouse hitting the DOWNLOAD button. But unlike some here I have a life XD
Still hitting Download.
[QUOTE=stargatesgc;23139576]69.31.130.141:27015 fireworks HERE !!!!!!!! I gave everyone fire extinguisher and fire hose just in case something goes wrong.[/QUOTE]
Seriously? You're going to spam for your server on both FacePunch AND gmod.org? I tried your server out and it was a lag storm by the way.
I have an idea
Make a customizable firework and what I mean is that it has some wire inputs that can change the color and lifetime of firework effects
theres kind of a bug with the fireworks. whenever i freeze the fireworks then set them off still forzen it makes the launch sound when it hasnt launched. I dont know if its a bug or not i was just telling u
Yea, it's not a bug, it's just something that can be fixed if you really need it, by making the sent check if it's even moving then if it is then play the sounds..
beautiful.
Been a while! I've just rewritten this as a STool, because I was not happy with how the way the SEnts turned out.
I've updated the OP with more information, so check it out!
And remember, this will have some bugs, I rushed this out so that people could play around with these during new years. (And I still need to tidy the code up, I feel sorry for you if you have to read it)
I'm not sure if I should make a new thread, so I'm just bumping this one.
Wow, its awnsome =). Great job!
Omg, I love fireworks and I just saw the thread, Pretty awesome to say the least. Be sure to pat yourself on the back for making this epic creation for new years!
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