Hammer Editor has a little to do with SFM. As some map makers need to know some info about Hammer Editor at this moment for their SFM projects.
Valve has released an update about a few days ago. I know this is a late notice but I figured i post it now. Their latest update crashes any loading of maps that have ammopacks.
Now you can fix this by manually removing them using a notepad editor like notepad++. Here is an example of what I would find in a .vmf file.
[quote]
entity
{
"id" "2541"
"origin" "-1120 -704 192.261"
"angles" "0 180 0"
"classname" "item_ammopack_small"
}
[/quote]
You will need to remove all ammopacks. Medium, small, or large. just Ctrl + F "ammo" and remove each entity that comes up. You can then save it and load it in hammer. If ammo is a big issue at this moment for you just backup each ammo entity and add it again afterwords and use a different compiler.
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