• Model invisible, but skeleton and collision model still there
    6 replies, posted
Hey guys, I've run in to a problem that only persists in SFM. I have a model that will show up just fine GMod/basicly anything Source that isen't SFM. Like the title says, the skeleton and collision models spawn just. Any ideas/fixes? I can also provide the source files.
Well, looking at the model you linked, I can clearly see that... oh.
Check the directories of the materials? If they aren't correct this can happen.
[QUOTE=The Kins;40617213]Well, looking at the model you linked, I can clearly see that... oh.[/QUOTE] I'm not linking the model files unless someone asks for it. [editline]12th May 2013[/editline] [QUOTE=ThatSprite;40618397]Check the directories of the materials? If they aren't correct this can happen.[/QUOTE] They are where they are supposed to be, otherwise it'd make the model checkered. The model currently does not "exist". Turning on Wireframe shows nothing.
I'd like to see the Source files, as well as the materials, if you don't mind. You say you can provide on request, so, I'm requesting. I have a few ideas of what it could be, but I'd really need to be able to test them first-hand.
We found the issue (me and a friend)! $opaque was put too early in the QC file, causing the entire model to go, well, invisible.
what seriously? let me try recompiling my model, I was having the exact same problem. Gotta love SFM. Edit: that did not solve my problem, but I'm having the exact same issues. Mine crashes only the SFM modelviewer too. Works great on any other branch.
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